![]() ![]() The runecasters have different numbers of open "slots", each one of which holds a spell to be cast. Instead of your character having spell points or mana, spells are cast through "runecasters" which themselves have a mana charge. The story is fun, and it develops much more fully as you progress into the game. The graphics are not too shabby, and the display is full-screen (with minimal game-mechanics interference). everything has sound from footsteps, to swinging swords, to doors opening, to eating and drinking. It's basically a dungeon crawl, but there's a lot to it that make it engaging. ![]() Gameplay feature: Character development - Repetition. ![]() The game utilizes digitized pictures and animations of live actors to represent characters. Spells can also be combined by the player to produce various offensive and supportive effects. Magic is contained within runes, which must be found and equipped on staves. Drake becomes stronger by repeatedly fighting with a particular type of weapon. Over the course of the game, up to three other characters will join the party and help Drake in combat, controlled by the computer AI. There is no character creation Drake's initial statistics are pre-set. Stonekeep is a dungeon-crawling role-playing game with real-time combat. Drake must avenge his past, and find a way to liberate the benevolent gods of the realm. Years later, Drake returns to the ruins of Stonekeep, and the goddess Thera extracts his spirit so that he might withstand the dangers that await him there. When the insane god Khull-Khuum was rampaging the world, devastating everything on his way, the only person who survived the destruction of the Stonekeep castle was a boy named Drake, saved by a mysterious figure. ![]()
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